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Tuesday, March 23, 2010

Shoot-'em-up
Z-Lock
version 0.1


The bizzare japanese shoot-'em-up, which is known in the readme_e.txt file as 'hello world project', takes the traditional top -down 2D blaster and beefs it up with some unusual gameplay concepts and super-smooth graphics-although you may have to whrestle with dependencies to get it running. if you're lucky, you can just extract the archive and run Z-Lock in the resulting directory;it doesn't need to be installed anywhere. If it doesn't work, you will have to install the D language compiler to build it.

The idea behind Z-Lock is straightforward enough: the more the enemies that are locked on to your spaceship, the stronger your firepower becomes. So while there's little action on the screen, you can fire a few piffling shots now or then, but come amelee of baddies your weapon are charged up and you can go on rampage. This lead to some fascinating gameplay - sometimes it makes more sense to stay still for a few moments and let enemy craft on to you, but of course you also have to avoid enemy fire.
Z-Lock has four gameplay modes: normal as describe above; concept, in which you can only fire when an enemy has locked on to you, score attack, where you try to earn the most point in three minutes of play; and time attack, where you can amass one million points. The controls are the same in each of these modes - move with the cursor keys and use the Z key to shoot.

Z-Lock deserves praise its novel approach to old-school blaster genre, and its also boosted up by the ultra-smooth animation. the game uses polygons rather than bitmapped sprites, with enemies slickly rotating around the screen and a semi-3D effect to the background. Couple this with fast-paced Thunderforce 4-esque music and Z-Lock has a minimalist style of its own.
To Download this amazing game click herewww.emhsoft.net/zlock

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